
UX Case Study | 2 Weeks
Prototype coming soonUX Case Study | 2 Weeks
My Team: Myself
My Role: UX Researcher and UI Designer
Methods: Usability Testing, Prototyping, Heuristic Evaluation, Competitive Analysis
Tools: Figma, Miro, Airtable
As a remote worker myself I like to travel with friends, but it isn't always so easy to do so. It takes a lot of time to do the research about where to go. The next stage of planning an itinerary can be even more daunting since we all work full time. The idea of the app is to help reduce the frustrations and pain remote workers have while planning a trip. It is user friendly, shareable, and easy to navigate.
Nasaa is a travel assistant app that helps users alleviate the pains and frustrations that come along with planning a trip.
How might we help users efficiently plan their trips while saving time and reducing the stress of research, making our app the go-to tool for seamless travel planning?
To better understand the travel app market, I conducted a competitive analysis of both established and emerging platforms. I focused on their features, user experiences, and design strategies to identify opportunities for improvement. The goal was to understand how these apps tackle trip planning challenges and uncover users' pain points, which informed the development of my own app.
TripIt
Strengths
Weaknesses
Wanderlog
Strengths
Weaknesses
Rome2rio
Strengths
Weaknesses
I conducted 3 in-depth user interviews ranging in age and gender, and distributed a survey that received 16 responses. My goal was to uncover specific pain points, preferences, and overall approaches to travel planning among both frequent and occasional travelers.
"The Caribbean was nice because it was planned more carefully. Time was not being wasted."
Going through my notes from the interviews and the surveys I conducted, I found several common problems encountered by would-be travelers. I am convinced that this is a worthwhile concept and this app will make it become a reality with a fair amount of further research and time.